What you’ll learn
Create a reference board in PureRef
Create a blockout to define massing of the city
Model buildings and other modules in Blender
Manage materials in Blender
Distribute the buildings and refine the composition
Create textures and arrange lighting to set the atmosphere
Take renders on Cycles engine of Blender
Overpaint and polish the renders in Photoshop
Step into the world of concept design as you embark on a journey to craft a high tech industrial city in Blender and Photoshop. Our Udemy course is your ticket to getting familiar with concept art, Blender and Photoshop
Led by an industry professional, Josef Sury, this course is tailored for both beginners and slightly experienced artists. You’ll start by gaining a solid foundation in the principles of concept art, learning how to execute your vision with precision.
Throughout the course, you’ll engage in a practical project, TechForge Megapolis, designed to sharpen your skills and deepen your understanding of the creative process. By the end, you’ll emerge with a portfolio-worthy concept art, ready to showcase your talent and impress potential employers.
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